论文标题
在电子竞技中预测的可扩展心理势头
Scalable Psychological Momentum Forecasting in Esports
论文作者
论文摘要
竞争性电子竞技和视频游戏的世界已经看到并继续经历稳定的流行和复杂性增长。相应地,关于该主题的更多研究正在发布,从社交网络分析到对人类对抗人的高级人工智能系统的基准测试。在本文中,我们介绍了在智能代理推荐引擎上进行的持续工作,该引擎向玩家建议采取行动,以最大程度地提高成功和享受,无论是在游戏内选择的空间中,以及在更广泛的环境中围绕比赛时机做出的决策。通过利用时间数据和适当的模型,我们表明,可以将学习者心理势头和倾斜度的熟悉表示形式与玩家专业知识结合使用,以实现前和入学后获胜预测的最新性能。记录了我们履行推出最佳建议潜力的进展。
The world of competitive Esports and video gaming has seen and continues to experience steady growth in popularity and complexity. Correspondingly, more research on the topic is being published, ranging from social network analyses to the benchmarking of advanced artificial intelligence systems in playing against humans. In this paper, we present ongoing work on an intelligent agent recommendation engine that suggests actions to players in order to maximise success and enjoyment, both in the space of in-game choices, as well as decisions made around play session timing in the broader context. By leveraging temporal data and appropriate models, we show that a learned representation of player psychological momentum, and of tilt, can be used, in combination with player expertise, to achieve state-of-the-art performance in pre- and post-draft win prediction. Our progress toward fulfilling the potential for deriving optimal recommendations is documented.