论文标题

工程系统的共同设计和共同模拟:可持续基础设施计划游戏的见解

Co-design and Co-simulation for Engineering Systems: Insights from the Sustainable Infrastructure Planning Game

论文作者

Grogan, Paul T.

论文摘要

本文借鉴了共同设计的观点,作为一项集成和协作设计活动,并共同模拟,作为一种支持信息系统,以提高工程设计方法的社会意义问题。可持续基础设施计划游戏的设计和实施提供了一种原型的共同设计工件,该工件利用高级体系结构共模拟标准。三个角色参与者为农业,水和能源部门制定了战略基础设施计划,以实现虚构沙漠国家不断增长和城市人口的可持续性目标。一项观察性研究进行了15个共同设计的会话,以了解参与者之间的基本动态以及共同模拟能力如何影响设计结果。结果表征了根据资源流的技术交换,玩家角色之间的依赖性和冲突,根据水的需求确定农业和水角色之间的张力。分析表明,数据交换之间的相关性,通过同步共模拟和高度排名的联合可持续性结果促进。结论反映了共同设计环境中共同模拟所带来的机遇和挑战,以解决工程系统问题。

This paper draws on perspectives from co-design as an integrative and collaborative design activity and co-simulation as a supporting information system to advance engineering design methods for problems of societal significance. Design and implementation of the Sustainable Infrastructure Planning Game provides a prototypical co-design artifact that leverages the High Level Architecture co-simulation standard. Three role players create a strategic infrastructure plan for agriculture, water, and energy sectors to meet sustainability objectives for a growing and urbaninzing population in a fictional desert nation. An observational study conducts 15 co-design sessions to understand underlying dynamics between actors and how co-simulation capabilities influence design outcomes. Results characterize the dependencies and conflicts between player roles based on technical exchange of resource flows, identifying tension between agriculture and water roles based on water demands for irrigation. Analysis shows a correlation between data exchange, facilitated by synchronous co-simulation, and highly-ranked achievement of joint sustainability outcomes. Conclusions reflect on the opportunities and challenges presented by co-simulation in co-design settings to address engineering systems problems.

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