论文标题
人工智能在现场动作角色扮演游戏(LARP)中的应用
Applications of Artificial Intelligence in Live Action Role-Playing Games (LARP)
论文作者
论文摘要
现场动作角色扮演(LARP)游戏和类似的体验已成为一种流行的游戏类型。在这里,我们讨论了如何将人工智能技术(尤其是AI中通常用于游戏中使用的技术)应用于LARP。我们讨论了LARP的特定属性,使其成为一个非常合适的应用程序字段,并简要概述了某些现有方法。然后,我们概述了几个方向,即通过使LARP易于组织,并通过没有AI不可能的元素来增强玩家体验,从而概述了使用AI似乎有益的多个指示。
Live Action Role-Playing (LARP) games and similar experiences are becoming a popular game genre. Here, we discuss how artificial intelligence techniques, particularly those commonly used in AI for Games, could be applied to LARP. We discuss the specific properties of LARP that make it a surprisingly suitable application field, and provide a brief overview of some existing approaches. We then outline several directions where utilizing AI seems beneficial, by both making LARPs easier to organize, and by enhancing the player experience with elements not possible without AI.