论文标题

RFML生态系统:查看将深度学习应用于无线电频率应用的独特挑战

The RFML Ecosystem: A Look at the Unique Challenges of Applying Deep Learning to Radio Frequency Applications

论文作者

Wong, Lauren J., Clark IV, William H., Flowers, Bryse, Buehrer, R. Michael, Michaels, Alan J., Headley, William C.

论文摘要

尽管深度机器学习技术现在在最先进的图像识别和自然语言处理应用中普遍存在,但仅在近年来,这些技术才开始在与无线通信有关的应用中足够成熟。特别是,最近的研究表明,深度机器学习是一种用于认知无线电应用的促成技术,也是补充用于频谱传感应用的专业定义算法的有用工具,例如信号检测,估计和分类(此处称为无线电频率机器学习或RFML)。在无线通信的背景下,使用深度机器学习的主要驱动力是,鉴于有大量的代表性数据可以促进培训和评估,因此几乎不需要对预期光谱环境的先验知识。但是,除了对足够数据的基本需求外,还有其他关键考虑因素,例如信任,安全和硬件/软件问题,必须在将深度机器学习系统部署在现实世界中的无线通信应用程序中。本文提供了与这些主要研究注意事项有关的先前工作的概述和调查。特别是,我们在RFML应用程序领域中介绍了它们的独特注意事项,这些考虑通常不存在于图像,音频和/或文本应用程序空间中。

While deep machine learning technologies are now pervasive in state-of-the-art image recognition and natural language processing applications, only in recent years have these technologies started to sufficiently mature in applications related to wireless communications. In particular, recent research has shown deep machine learning to be an enabling technology for cognitive radio applications as well as a useful tool for supplementing expertly defined algorithms for spectrum sensing applications such as signal detection, estimation, and classification (termed here as Radio Frequency Machine Learning, or RFML). A major driver for the usage of deep machine learning in the context of wireless communications is that little, to no, a priori knowledge of the intended spectral environment is required, given that there is an abundance of representative data to facilitate training and evaluation. However, in addition to this fundamental need for sufficient data, there are other key considerations, such as trust, security, and hardware/software issues, that must be taken into account before deploying deep machine learning systems in real-world wireless communication applications. This paper provides an overview and survey of prior work related to these major research considerations. In particular, we present their unique considerations in the RFML application space, which are not generally present in the image, audio, and/or text application spaces.

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