论文标题
动态的人形运动在不平坦的地形上,流线型感知控制管道
Dynamic Humanoid Locomotion over Uneven Terrain With Streamlined Perception-Control Pipeline
论文作者
论文摘要
尽管两足动物的运动提供了遍历非结构化环境的能力,但它需要仔细的计划和控制才能安全地穿过而不会掉落。这对机器人构成了综合挑战,以感知,计划和控制其运动,尤其是在动态动作的情况下,机器人可能必须在飞行上调整其挥杆式轨迹,以便将其脚踩在不平坦的地形上。在本文中,我们提出了有效的几何脚步计划器和相应的步行控制器,该控制器使人类机器人能够以高达0.3 m/s的速度动态行驶不平坦的地形。作为动态运动,我们首先是指连续的行走动作而不停止,其次是在机器人步态循环期间,在秋千阶段中间的着陆脚步位置的正式重建。这主要是通过基于采样的计划者和健壮的步行控制器之间的简化集成来实现的。脚步规划师能够在5毫秒内生成可行的脚步,并且控制器能够生成一个新的相应的摆动腿轨迹以及整体运动,以动态平衡机器人到新更新的脚步。通过使用全尺度类人形生物横穿静态垫脚石,动态可移动的垫脚石或狭窄的路径,使用全尺度的人形生物横穿不平坦的地形,对所提出的感知控制管道进行了评估和证明。
Although bipedal locomotion provides the ability to traverse unstructured environments, it requires careful planning and control to safely walk across without falling. This poses an integrated challenge for the robot to perceive, plan, and control its movements, especially with dynamic motions where the robot may have to adapt its swing-leg trajectory onthe-fly in order to safely place its foot on the uneven terrain. In this paper we present an efficient geometric footstep planner and the corresponding walking controller that enables a humanoid robot to dynamically walk across uneven terrain at speeds up to 0.3 m/s. As dynamic locomotion, we refer first to the continuous walking motion without stopping, and second to the on-the-fly replanning of the landing footstep position in middle of the swing phase during the robot gait cycle. This is mainly achieved through the streamlined integration between an efficient sampling-based planner and robust walking controller. The footstep planner is able to generate feasible footsteps within 5 milliseconds, and the controller is able to generate a new corresponding swing leg trajectory as well as the wholebody motion to dynamically balance the robot to the newly updated footsteps. The proposed perception-control pipeline is evaluated and demonstrated with real experiments using a fullscale humanoid to traverse across uneven terrains featured by static stepping stones, dynamically movable stepping stone, or narrow path.