论文标题
在光度立体声中的光度配置的最佳实验设计方法
An Optimal Experimental Design Approach for Light Configurations in Photometric Stereo
论文作者
论文摘要
本文提出了一种从不同照明位置获得的一组图像的物体表面正常的技术。介绍的方法基于光度立体声(PS)的原理,结合了最佳实验设计(OED)和参数估计(PE)。光度法立体声和基于许多模型的方法不清楚如何定位光源。到目前为止,这是通过使用启发式方法来完成的,这会导致光源的次优和非DATA驱动的定位。但是,如果针对光度立体声计算光源的最佳位置,该怎么办?为此,在这一贡献中,评估了将光源定位对PS正常向量质量的影响。此外,得出和制定了在这个方向上的一种新方法。为了计算兰伯特表面的表面法线,该方法基于校准的光度立体声;为了估计,光源的最佳位置该方法以参数估计和最佳实验设计为前提。使用合成和真实数据测试该方法。基于结果,可以看出,与常规方法相比,用新方法估计的表面正常更详细。
This paper presents a technique for finding the surface normal of an object from a set of images obtained under different lighting positions. The method presented is based on the principles of Photometric Stereo (PS) combined with Optimum Experimental Design (OED) and Parameter Estimation (PE). Unclear by the approach of photometric stereo, and many models based thereon, is how to position the light sources. So far, this is done by using heuristic approaches this leads to suboptimal and non-data driven positioning of the light sources. But what if the optimal positions of the light sources are calculated for photometric stereo? To this end, in this contribution, the effect of positioning the light sources on the quality of the normal vector for PS is evaluated. Furthermore, a new approach in this direction is derived and formulated. For the calculation of the surface normal of a Lambertian surface, the approach based on calibrated photometric stereo; for the estimation the optimal position of the light sources the approach is premised on parameter estimation and optimum experimental design. The approach is tested using synthetic and real-data. Based on results it can be seen that the surface normal estimated with the new method is more detailed than with conventional methods.