论文标题
XR Hackathon在线:从歌德·伊斯蒂特(Goeth-Institut)的案例研究中学到的教训
XR Hackathon Going Online: Lessons Learned from a Case Study with Goethe-Institut
论文作者
论文摘要
在本文中,我们报告了与歌德·伊斯蒂特(Goethe-Institut)一起组织的语言和面向文化的跨学科XR Hackathon的案例研究。这次黑客马拉松由我们的大学实验室与歌德·伊斯蒂特(Goethe-Institut)合作作为在线活动,作为我们以前的研究小组Living Lab中的共同组织活动的后续活动。我们根据从上一版中学到的经验教训改进了活动的公式。首先,在两个黑客马拉松曲目之一中,我们为参与者提供了一个自定义的VR框架,以作为他们跳过重复性早期开发阶段的设计的起点。与我们的合作伙伴歌德·伊斯蒂特(Goethe-Institut)合作,我们还概述了最佳现代研究支持的语言学习实践和方法,并将其收集到了可行的评估标准中。
In this article we report a case study of a Language and Culture-oriented transdisciplinary XR hackathon organized with Goethe-Institut. The hackathon was hosted as an online event in November 2020 by our University Lab in collaboration with Goethe-Institut as a follow-up to our previous co-organized event within our research group Living Lab. We have improved the formula of the event based on lessons learned from its previous edition. First, in one of the two hackathon tracks we provided the participants with a custom VR framework, to serve as a starting point for their designs to skip the repetitive early development stage. In cooperation with our partner, Goethe-Institut, we have also outlined best modern research-backed language-learning practices and methods and gathered them into actionable evaluation criteria.